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See:
Description
| Class Summary | |
|---|---|
| DistanceJoint | |
| DistanceJointDef | Definition for a distance joint. |
| GearJoint | A gear joint is used to connect two joints together. |
| GearJointDef | Gear joint definition. |
| Jacobian | |
| Joint | |
| JointDef | |
| JointEdge | |
| MouseJoint | |
| MouseJointDef | |
| PrismaticJoint | A prismatic joint. |
| PrismaticJointDef | |
| PulleyJoint | |
| PulleyJointDef | |
| RevoluteJoint | |
| RevoluteJointDef | |
| Enum Summary | |
|---|---|
| JointType | |
| LimitState | |
This package deals with all things joint-related. The user-facing classes are mostly the *JointDef classes, though in some cases you may use the *Joint objects to inspect or alter the behavior of active joints during the simulation.
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