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| Packages that use World | |
|---|---|
| org.jbox2d.dynamics | This package handles non-collision aspects of simulation. |
| org.jbox2d.dynamics.contacts | This package performs contact handling, and is essentially internal to JBox2d. |
| org.jbox2d.testbed | The JBox2d 2.0 testbed, implemented using Processing. |
| org.jbox2d.testbed.tests | This package containst all the testbed examples, which extend org.jbox2d.testbed.AbstractExample. |
| org.jbox2d.util.blob | |
| Uses of World in org.jbox2d.dynamics |
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| Fields in org.jbox2d.dynamics declared as World | |
|---|---|
World |
Body.m_world
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| Methods in org.jbox2d.dynamics that return World | |
|---|---|
World |
Body.getWorld()
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| Constructors in org.jbox2d.dynamics with parameters of type World | |
|---|---|
Body(BodyDef bd,
World world)
Should not be called by user, as it will not be properly added to the world. |
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| Uses of World in org.jbox2d.dynamics.contacts |
|---|
| Fields in org.jbox2d.dynamics.contacts declared as World | |
|---|---|
World |
Contact.m_world
The parent world. |
| Uses of World in org.jbox2d.testbed |
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| Fields in org.jbox2d.testbed declared as World | |
|---|---|
protected World |
AbstractExample.m_world
The world object this example uses. |
| Uses of World in org.jbox2d.testbed.tests |
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| Methods in org.jbox2d.testbed.tests with parameters of type World | |
|---|---|
void |
DominoTower.makeDomino(float x,
float y,
boolean horizontal,
World world)
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| Constructors in org.jbox2d.testbed.tests with parameters of type World | |
|---|---|
Biped(World w,
Vec2 position)
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| Uses of World in org.jbox2d.util.blob |
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| Methods in org.jbox2d.util.blob with parameters of type World | |
|---|---|
static void |
BlobMaker.createBlob(BlobStructure s,
BlobContainer c,
World w)
Creates a blob in a given physics world. |
static void |
BlobMaker.createBlob(BlobStructure s,
BlobContainer c,
World w,
float scaleX,
float scaleY)
Creates a blob in a given physics world. |
static void |
BlobMaker.createBlob(BlobStructure s,
BlobContainer c,
World w,
float scaleX,
float scaleY,
float transX,
float transY)
Creates a blob in a given physics world. |
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