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Simple Paint Application using java swing

By Sejal Sahu

The Paint3DApp is a Java application for 3D painting with shape selection, color customization, rotation, scaling, text addition, and reset functionality using Swing.

simple paint app using java swingThe provided code is a Java implementation of a 3D painting application using Swing, a GUI toolkit. The application consists of a main frame window (Paint3DApp) with various components such as a canvas area (Canvas3D), shape selection combo box, color chooser, buttons for rotation and scaling, a reset button, a text field, and a button to add text.

The code utilizes event-driven programming, where actions such as selecting a shape, changing the color, rotating or scaling the shape, adding text, etc., are triggered by user interactions. The code uses listeners (ActionListener, ChangeListener, MouseAdapter) to handle these events and update the canvas accordingly.

The Canvas3D class extends JPanel and represents the canvas area where the shapes are drawn. It maintains state variables such as the current shape, color, rotation angle, scale factor, and text. The class overrides the paintComponent method to render the shapes on the canvas based on the current state.

The Paint3DApp class serves as the main application window. It sets up the GUI components, adds event listeners, and handles user interactions by calling the appropriate methods in the Canvas3D class.

Overall, the code demonstrates the implementation of a basic 3D painting application using Swing. It showcases the use of event-driven programming, GUI components, and the JPanel class for rendering graphics. The code can be extended and enhanced to include additional features and functionalities for a more comprehensive painting application.

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