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Snake Game using Java Swing

By Priyanshu Tedia

Snake game is an interesting game developed using Java Swing. In this game, the snake collects the apple and the score is displayed at the end when the game gets over.

Snake game is developed using Java Swing. It is an interesting project involving building a game interface using the Swing library and using XML files to handle configuration settings. We will need a JPanel, labels for displaying the score and game over message, and a timer to update the game state. Paint component, draw, and ActionPerformed classes are used to implement the snake game.  We will create a main JFrame to host the game components. create a custom JPanel inside the JFrame that will serve as the game board. Override its paintComponent method to handle drawing the game elements.
 
 
We will add labels to display the score and game-over message at the top or bottom of the JFrame. We will check for collisions between the snake's head the game borders, itself, and the food. If the snake collides with food, increase the score, extend the snake's length, and generate new food at a random location. XML files are created for configuration ad will parse the XML file to extract the configuration settings and store them in variables in your game code how many characters are there
gamestartgameover

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Submitted by Priyanshu Tedia (priyanshu16)

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